Jesse and I spent most of Saturday in the studio at his work. He was mostly working, I was mostly hanging out. We decided to buy a new video game on the way home: Kingdom Hearts II. Yes, this is a Square-Enix collaboration with Disney. Yes, the first game was really fun. Yes, I liked this Disney product. No, I don't generally like Disney. But none of this gets to my point, which is: the beginning of this game suh-hucks.
It's about 4-5 hours of bland cinematics with brief "action" interludes, where you button-mash to do the most boring tasks on earth (beat the crap out of a bag of garbage on a cart to get it up a shallow hill and into a garage ... why didn't they implement a "push" action? .. or "defeat the strange enemies" seven or eight times for no reason -- they haven't even attacked). Dull. We would set the (wireless) controlled down for so long to watch the cut scenes that the controller would shut itself off from lack of use. Lame!
Follow that with 1-2 hours of "Oh my god, is the game going to start now? Wai--wha--crap, no. It's another movie. Oh my GOD this game is so dull!!" They give you so much time to dwell on how bored you are that you start to pick on other things about the game, too.. like why haven't PS2 graphics come further.. and why do they keep using that same music track for such different tasks... and why did they charge $50 for this piece of crap... and why did I even play the first game, if they were going to tell me the whole freaking story over again, complete with footage and dialogue from the original?
Anyway, about 6 hours into it, the game really took off -- and by "took off," I mean we finally got to do some real action stuff, in worlds that already existed in the first game (after that many hours, they still didn't deliver anything new?)
So yeah, can't wait to get back to that game soon. Of course, we will, because we still have an ounce of hope that it will deliver in the end. Please, KH2.. please don't let us down? Please?
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